Kromster80
96ff08a255
Removed unnecessary assignments
2014-11-27 22:41:28 +03:00
axelrodR
8816e71535
Merge branch 'master' of https://github.com/memononen/recastnavigation
2014-06-19 17:04:14 +03:00
Mikko Mononen
3cb87f2432
Merge branch 'master' of https://github.com/memononen/recastnavigation
2014-06-13 13:25:07 +03:00
Mikko Mononen
a89bb843d7
Added new method to partition heighfield
...
- added layer based heighfield partitioning
- the method is a bit slower than monotone partitioning, but does not
suffer from the long thin ploys
- the method partitions the heighfield into non-overlapping areas, but
does not try to resolve holes
- improved contour hole merging so that it can properly handle all
kinds of holes
- improved polygon triangulation to handle overlapping segments
- improved small and long polygon detail mesh generation
- updated samples to include all 3 partition methods and little
documentation to help to choose between them
2014-06-13 13:25:01 +03:00
axelrodR
a246038b2a
Merge branch 'master' of https://github.com/memononen/recastnavigation
2014-05-27 23:30:28 +03:00
Mikko Mononen
d477061f83
- fixed missing index in calls to get query filter
...
- fixed bug in dtCrowd:addAgent getNearestPolygon()
2014-05-24 18:48:43 +03:00
axelrodR
9b73c5cf51
Merge branch 'master' of https://github.com/memononen/recastnavigation
2014-04-23 14:53:04 +03:00
Mikko Mononen
4bcfb17f57
Merge pull request #22 from jadamcze/windowpos
...
Constrain the window's aspect ratio
2014-04-11 11:42:33 +03:00
Jonathan Adamczewski
1d05c18c00
Used read length (and suppress warning)
2014-03-24 00:16:35 -07:00
Jonathan Adamczewski
88484cbd7d
Remove unused variable
2014-03-23 23:57:46 -07:00
Jonathan Adamczewski
c98c31f33b
Constrain the window's aspect ratio
2014-03-23 23:53:57 -07:00
axelrodR
232187b9d6
changed the default options of the pathfinder to 0 (i.e. no raycasts), changed the the tester tool to display all points along the sliced path (a better default for non flat terrain).
2014-02-27 14:21:09 +02:00
axelrodR
5686f4a83c
changed the NavMeshTesterTool so that pathFind and straightPath use the default options (i.e. not any-angle) while sliced path uses the any angle search.
2014-02-26 21:30:24 +02:00
Mikko Mononen
6702143bc1
Fix for broken raycasts, changes how findNearestPoly works, slight API change
...
- test case supports raycasts
- changes how findNearestPoly works directly over polygons
- API change: findNearestPoly has additional parameter
2014-02-11 20:32:00 +02:00
Mikko Mononen
bc964f9994
Fix for U-turn path case
2014-01-21 19:15:08 +02:00
Mikko Mononen
6469a99f11
Fixed item type in PolyRefArray from int to dtPolyRef
2014-01-19 15:32:09 +02:00
grahamboree
683acbb11c
Silenced double->float conversion warning.
2013-10-14 16:38:03 -04:00
grahamboree
b493e7e6f6
Added rcIngoreUnused which can be called to ignore unused parameters.
2013-10-14 16:32:20 -04:00
Mikko Mononen
15cd962073
Adjust result height for raycasting
2013-09-25 19:53:13 +02:00
Mikko Mononen
36a967ffcd
Fixed google code Issue 234
2013-09-17 21:10:14 +02:00
Mikko Mononen
943ce1b263
Fix0ring r347...
2012-10-21 16:21:47 +00:00
Mikko Mononen
4c6b604ca3
Trying to fix prunetool svn weirdness.
2012-10-21 15:51:58 +00:00
Mikko Mononen
30aed0538e
Added small area selection to prune tool.
2012-10-21 15:44:57 +00:00
Mikko Mononen
de6fd8c3ef
- use "cylinder distance" for nearest point in polygon
...
- added option for findStraightPath() to append vertices at get edge crossings
- added scale parameter for .obj loader
2012-09-05 05:57:31 +00:00
Mikko Mononen
a02cc64e4b
- fixed issue 203
...
- fixed debug draw for partial paths
2012-06-12 03:53:16 +00:00
Mikko Mononen
64802ecd0e
- Improved unconnected off-mesh connection debug draw
...
- Fixed connecting off-mesh links which connect to the same tile x,y but different layer
- Fixed crash in navmehs query closestPointOnPolyInTile() when the poly is off-mesh connection
2012-06-12 03:28:43 +00:00
Mikko Mononen
d2b4b09e16
- Added rcOffsetPoly() helper function to expand polygon areas
2012-06-02 10:13:59 +00:00
Mikko Mononen
00edec6ffb
- dtCrowd API Changed!
...
- finalizeSlicedFindPathPartial() returns best if no existing match found
- refactored crowd move requests
- removed adjustMoveTarget()
- added requestMoveVelocity() and resetMoveTarget()
- improved path replanning robustness
- added move visualization to crowd tool
2012-05-31 09:07:54 +00:00
Mikko Mononen
6aa8b1d989
Fix for missing tiles in navmesh.
2012-05-19 09:21:08 +00:00
Mikko Mononen
76e2dcfc6d
Fix for issue 197.
2012-04-01 10:07:21 +00:00
Mikko Mononen
cd3a68dd9b
Random polygon selection for Detour.
2012-02-27 07:17:51 +00:00
Mikko Mononen
e6b1d141d2
Fixed warnings when compiling with -Wshadow.
2012-02-22 17:25:46 +00:00
Mikko Mononen
98eee7e23a
Fix for tile cache merge polys, fix for temp obstacle handleUpdate() (call base class).
2012-02-07 16:04:08 +00:00
Mikko Mononen
336409d037
Added tool states, Crowd can be let run in the BG while changing mesh, Added off-mesh connection support for tile cache, Fixed tile cache area generation, Added debugdraw for tile cache build steps, Migrated to Xcode4.
2012-02-04 21:27:07 +00:00
Mikko Mononen
4748710177
Missign files from tile cache update.
2011-11-17 19:28:49 +00:00
Cameron hart
588d674c72
Made NavMeshPruneTool case consistent with other classes.
2011-10-03 19:38:24 +00:00
Mikko Mononen
54e0e86ff2
Added simple Detour navmesh flood fill and prune tool.
2011-09-11 11:08:55 +00:00
Mikko Mononen
751cf50af8
Sample_TileMesh::buildTileMesh() was returning false instead of 0.
2011-09-04 12:39:53 +00:00
Mikko Mononen
1b6ca5a94a
Fixed findStraightPath() to return partial results. Fixed main.cpp FPS throttling. Added initial support for path replanning in DetourCrowd.
2011-08-01 10:48:56 +00:00
Mikko Mononen
4ca8b91653
Updated win32 project.
2011-04-19 05:47:55 +00:00
Mikko Mononen
9902efc845
TileCache progress: Moved tile cache to Detour and made proper class for it. Better obstacles and tile layer management.
2011-04-16 07:57:50 +00:00
Mikko Mononen
76444aa747
- Updated win32 project
...
- Fixed VC compile errors
2011-03-25 10:13:27 +00:00
Mikko Mononen
1de5e2f119
DETOUR API CHANGE!
...
- Detour Navmesh supports layers
- Allow to disable Navmesh BV-tree
- Added DetourTileCache
- Cleaned up Recast layer code
- Moved portal edge detection to Recast
- Removed polymesh border offset
- Removed lean heighfield
2011-03-25 09:16:38 +00:00
Mikko Mononen
838d0657bd
Temp fix for neighbour rendering.
2011-03-15 07:31:52 +00:00
Mikko Mononen
4be11d07f8
Fixed bug in edge generation (also appears in regular side). Added portal edge detection. Adjusted layer related debug draw.
2011-03-11 20:22:22 +00:00
Mikko Mononen
b6a93f063a
Removed layer portals, added cons, which stores connectivity and portals. Layer heights is stored as bytes.
2011-03-11 15:12:15 +00:00
Mikko Mononen
9f2390e196
Added mipmaps to the grid texture. Removed obsolete SoloMeshTiled sample.
2011-03-06 16:00:04 +00:00
Mikko Mononen
e84d563bfe
Added boxmapped texturing to input mesh, helps visualize it better. Added polymesh generation for layered heighfields.
2011-03-06 15:40:33 +00:00
Mikko Mononen
6cb0413cc7
Layer progress: Fixed reg building with multiple areas. Added contour generation.
2011-03-06 08:26:55 +00:00
Mikko Mononen
ce6f2a52fc
Fixed mem leaks with layers. Added layer region generation test.
2011-02-27 20:39:17 +00:00