Jonathan Adamczewski
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1d05c18c00
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Used read length (and suppress warning)
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2014-03-24 00:16:35 -07:00 |
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Mikko Mononen
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6aa8b1d989
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Fix for missing tiles in navmesh.
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2012-05-19 09:21:08 +00:00 |
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Mikko Mononen
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e6b1d141d2
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Fixed warnings when compiling with -Wshadow.
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2012-02-22 17:25:46 +00:00 |
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Mikko Mononen
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336409d037
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Added tool states, Crowd can be let run in the BG while changing mesh, Added off-mesh connection support for tile cache, Fixed tile cache area generation, Added debugdraw for tile cache build steps, Migrated to Xcode4.
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2012-02-04 21:27:07 +00:00 |
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Cameron hart
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588d674c72
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Made NavMeshPruneTool case consistent with other classes.
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2011-10-03 19:38:24 +00:00 |
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Mikko Mononen
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54e0e86ff2
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Added simple Detour navmesh flood fill and prune tool.
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2011-09-11 11:08:55 +00:00 |
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Mikko Mononen
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751cf50af8
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Sample_TileMesh::buildTileMesh() was returning false instead of 0.
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2011-09-04 12:39:53 +00:00 |
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Mikko Mononen
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1de5e2f119
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DETOUR API CHANGE!
- Detour Navmesh supports layers
- Allow to disable Navmesh BV-tree
- Added DetourTileCache
- Cleaned up Recast layer code
- Moved portal edge detection to Recast
- Removed polymesh border offset
- Removed lean heighfield
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2011-03-25 09:16:38 +00:00 |
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Mikko Mononen
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4be11d07f8
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Fixed bug in edge generation (also appears in regular side). Added portal edge detection. Adjusted layer related debug draw.
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2011-03-11 20:22:22 +00:00 |
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Mikko Mononen
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b6a93f063a
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Removed layer portals, added cons, which stores connectivity and portals. Layer heights is stored as bytes.
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2011-03-11 15:12:15 +00:00 |
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Mikko Mononen
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e84d563bfe
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Added boxmapped texturing to input mesh, helps visualize it better. Added polymesh generation for layered heighfields.
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2011-03-06 15:40:33 +00:00 |
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Mikko Mononen
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6cb0413cc7
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Layer progress: Fixed reg building with multiple areas. Added contour generation.
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2011-03-06 08:26:55 +00:00 |
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Mikko Mononen
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ce6f2a52fc
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Fixed mem leaks with layers. Added layer region generation test.
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2011-02-27 20:39:17 +00:00 |
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Mikko Mononen
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f140c3962d
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Heighfield Layer progress.
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2011-02-26 15:05:21 +00:00 |
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Mikko Mononen
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0ede4bca39
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Fix for issue 156
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2011-02-03 09:23:45 +00:00 |
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Mikko Mononen
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4a81213b3b
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Refactored and cleaned up CrowdManager and moved it to DetourCrowd. Update tool UI layout, context sensitive help is now rendered as overlay.
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2011-01-29 15:28:28 +00:00 |
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Mikko Mononen
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2f47c29336
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Added lean heighfield to store minimal, easy to compress representation of the heightfield. Added temporary obstacle demo.
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2011-01-14 10:55:37 +00:00 |
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Mikko Mononen
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08741e894c
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DETOUR return status codes changed, check blog! Changed Detour status codes to be bitfields which describes the highlevel status plus some details about the failure or quality of the result.
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2010-11-26 11:56:34 +00:00 |
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Mikko Mononen
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1be9de72d8
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Detour version change! Added user ID per off-mesh connection. Fixed off-mesh connection draw flags after using off-mesh con tool.
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2010-11-07 15:21:38 +00:00 |
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Mikko Mononen
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ccf401d3da
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- added finalizeSlicedFindPathPartial()
- added handleStep()/handleToggle() to samples
- changed how crowds are rendered
- added path topology optimization step
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2010-11-07 10:56:48 +00:00 |
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Mikko Mononen
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e5d603ac92
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**API CHANGED** Implemented issue 124. Detour API returns error codes.
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2010-10-29 12:08:13 +00:00 |
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Mikko Mononen
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c83be9f214
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Sped up input geom raycast
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2010-10-15 12:19:44 +00:00 |
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Mikko Mononen
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ab9ada50c5
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Renamed 'region size' to 'region area' and improved documentation.
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2010-10-10 11:04:13 +00:00 |
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Mikko Mononen
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5ba6518ed3
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Detour compiles now with DT_VIRTUAL_QUERYFILTER. Fixed typos in comments. Fixed bug in findStraightPath() where leftPolyType was not used.
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2010-08-26 18:57:53 +00:00 |
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Mikko Mononen
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cfc66a0fc9
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Added missing perftimer. Better log for tile sample. Some crowd test stuff.
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2010-08-26 18:47:36 +00:00 |
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Mikko Mononen
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5abddbf0cd
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Refactored rcBuildContext to be more customization friendly, changed name to rcContext.
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2010-08-24 17:53:38 +00:00 |
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Mikko Mononen
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0e4aa30e85
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Changed dtQueryFilter to contain the flags check and cost calculation, can customized. Fix for issue 47 and issue 103.
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2010-08-20 09:30:37 +00:00 |
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Mikko Mononen
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55360f6ee5
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Missing files for R197
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2010-08-19 09:55:12 +00:00 |
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Mikko Mononen
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5f7ac70cba
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win32 compile and project fixes, made tool UI more clear
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2010-08-17 18:30:58 +00:00 |
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Mikko Mononen
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cbc47f4ddf
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Fix for Issue 99:Separate Detour mesh queries in to a different class from mesh data
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2010-08-17 15:10:32 +00:00 |
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Mikko Mononen
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7d8fe75de1
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The ugly and humble beginnings of path following and multi-agent navigation code.
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2010-08-12 12:54:00 +00:00 |
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Mikko Mononen
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1c4755012f
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Removed moveAlongPathCorridor() and added more generic moveAlongSurface().
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2010-08-09 11:26:07 +00:00 |
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Mikko Mononen
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5ebcb453fb
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Issue 45:Input triangle based area creation (another try)
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2010-07-13 07:19:10 +00:00 |
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Mikko Mononen
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cd3a351f40
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Custom allocator for Recast.
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2010-07-09 12:55:14 +00:00 |
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Mikko Mononen
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e5cca88cd1
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Custom memory allocator for Detour. Fixed parallel touching portal connection.
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2010-07-09 10:37:49 +00:00 |
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Mikko Mononen
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11386cedcf
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Added option to tesselate edges between areas. Fixed bug in orphan contour merging, which could create overlapping contour.
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2010-05-26 09:20:57 +00:00 |
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Mikko Mononen
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49f2b03cd8
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Presentation mode tweaks. Fix for Issue 74: added FileIO interface, Fix for Issue 76: added pure virtual destructor for duDebugDraw.
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2010-05-07 07:14:42 +00:00 |
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Mikko Mononen
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d5c65a220f
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Raycast does not try to follow off-mesh links (Issue 64), use references instead of pointers in debugdraw api (Issue 62, Issue 63)
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2010-04-15 07:22:58 +00:00 |
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Mikko Mononen
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10b330ffb4
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Moved common functions behind name decoration.
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2010-04-14 18:45:46 +00:00 |
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Mikko Mononen
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b21e854c9a
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Display total build in GUI for demo purposes.
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2010-04-14 18:22:35 +00:00 |
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Mikko Mononen
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9bb95ef45b
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Issue 61: Everything compiles now without errors in warning level 4.
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2010-04-13 09:39:33 +00:00 |
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Mikko Mononen
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5119b5cb16
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API CHANGE! Better serialization support.
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2010-03-25 12:24:40 +00:00 |
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Mikko Mononen
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a988697cc1
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fixes for Issue 56: Fairly minor bugs picked up by static analysis tool, redux
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2010-03-18 08:57:16 +00:00 |
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Mikko Mononen
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deb7f0e0f8
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uninitialized tile color.
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2010-02-16 08:39:17 +00:00 |
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Mikko Mononen
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5ade5a3052
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More robust path iteration code.
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2010-02-12 13:04:55 +00:00 |
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Mikko Mononen
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a715e9a5f7
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Area progress: Pass area type and ability flags to recast. Convex Area tool. Mark chf with convex volumes. Better visualization of volumes.
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2010-02-05 16:15:49 +00:00 |
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Mikko Mononen
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fa66b9a9f3
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Compiles with -Wall (except stb_truetype)
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2010-02-05 07:32:30 +00:00 |
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Mikko Mononen
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f839fb080a
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NOTE: Changed the generation procedure, see samples! Erode walkable area before area is generated. Allow to mark areas on chf. Generate regions following areas (+ many fixes here and there to make it alwasy work). Part 2
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2010-02-01 14:58:30 +00:00 |
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Mikko Mononen
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d6a5eb5ee2
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Climb height to int should floor not ceil.
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2010-01-29 13:02:54 +00:00 |
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Mikko Mononen
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9bf68216a3
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Better handling of low obstacles.
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2010-01-29 11:37:14 +00:00 |
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