28 Commits

Author SHA1 Message Date
Mikko Mononen
a89bb843d7 Added new method to partition heighfield
- added layer based heighfield partitioning
- the method is a bit slower than monotone partitioning, but does not
suffer from the long thin ploys
- the method partitions the heighfield into non-overlapping areas, but
does not try to resolve holes
- improved contour hole merging so that it can properly handle all
kinds of holes
- improved polygon triangulation to handle overlapping segments
- improved small and long polygon detail mesh generation
- updated samples to include all 3 partition methods and little
documentation to help to choose between them
2014-06-13 13:25:01 +03:00
Mikko Mononen
336409d037 Added tool states, Crowd can be let run in the BG while changing mesh, Added off-mesh connection support for tile cache, Fixed tile cache area generation, Added debugdraw for tile cache build steps, Migrated to Xcode4. 2012-02-04 21:27:07 +00:00
Mikko Mononen
54e0e86ff2 Added simple Detour navmesh flood fill and prune tool. 2011-09-11 11:08:55 +00:00
Mikko Mononen
1b6ca5a94a Fixed findStraightPath() to return partial results. Fixed main.cpp FPS throttling. Added initial support for path replanning in DetourCrowd. 2011-08-01 10:48:56 +00:00
Cameron hart
d5729c678b Changed header comments to use Doxygen format and added configuration Doxyfile. 2011-05-06 23:22:08 +00:00
Mikko Mononen
2f47c29336 Added lean heighfield to store minimal, easy to compress representation of the heightfield. Added temporary obstacle demo. 2011-01-14 10:55:37 +00:00
Mikko Mononen
ccf401d3da - added finalizeSlicedFindPathPartial()
- added handleStep()/handleToggle() to samples
- changed how crowds are rendered
- added path topology optimization step
2010-11-07 10:56:48 +00:00
Mikko Mononen
cfc66a0fc9 Added missing perftimer. Better log for tile sample. Some crowd test stuff. 2010-08-26 18:47:36 +00:00
Mikko Mononen
5abddbf0cd Refactored rcBuildContext to be more customization friendly, changed name to rcContext. 2010-08-24 17:53:38 +00:00
Mikko Mononen
55360f6ee5 Missing files for R197 2010-08-19 09:55:12 +00:00
Mikko Mononen
cbc47f4ddf Fix for Issue 99:Separate Detour mesh queries in to a different class from mesh data 2010-08-17 15:10:32 +00:00
Mikko Mononen
7d8fe75de1 The ugly and humble beginnings of path following and multi-agent navigation code. 2010-08-12 12:54:00 +00:00
Mikko Mononen
49f2b03cd8 Presentation mode tweaks. Fix for Issue 74: added FileIO interface, Fix for Issue 76: added pure virtual destructor for duDebugDraw. 2010-05-07 07:14:42 +00:00
Mikko Mononen
5119b5cb16 API CHANGE! Better serialization support. 2010-03-25 12:24:40 +00:00
Mikko Mononen
af0d41f5ff Compact heighfield dump and debug project to load it. 2010-03-01 08:22:50 +00:00
Mikko Mononen
5ade5a3052 More robust path iteration code. 2010-02-12 13:04:55 +00:00
Mikko Mononen
a715e9a5f7 Area progress: Pass area type and ability flags to recast. Convex Area tool. Mark chf with convex volumes. Better visualization of volumes. 2010-02-05 16:15:49 +00:00
Mikko Mononen
f839fb080a NOTE: Changed the generation procedure, see samples! Erode walkable area before area is generated. Allow to mark areas on chf. Generate regions following areas (+ many fixes here and there to make it alwasy work). Part 2 2010-02-01 14:58:30 +00:00
Mikko Mononen
1753297fd5 Humble beginnings of box volume too. Allow to save and restore GeomInput state. 2010-01-29 13:58:36 +00:00
Mikko Mononen
a56bf3ec2d Off-Mesh connections across tile boundaries. Fixed getPolysAround(). Detour links per poly use linked list. Adjusted off-mesh connection tool. 2010-01-26 12:48:58 +00:00
Mikko Mononen
3abbfe006d Changed Detour header var names more to verbose. Pass params as a struct to dtCreateNavMeshData. Named Off-mesh links to Off-mesh connections. Cleaned up Off-mesh connection code and samples. Added connection radius and direction to Off-mesh connections. Agent dimensions passed store in navmesh header. 2010-01-19 14:22:48 +00:00
Mikko Mononen
4ad8dafa40 Off-Mesh link progress (not fully working). 2010-01-10 17:21:01 +00:00
Mikko Mononen
eb6b215d23 Changed the sample stuff to support extra link tool. Added simple tool to create eextra links (no detour support yet). 2010-01-05 14:26:40 +00:00
Mikko Mononen
4934dc2065 Refactored sample code. Separated navmesh test code to a tool class. 2009-12-30 08:49:46 +00:00
Mikko Mononen
a73da5e966 Moved all debug draw utilities to DebugUtils folder. Added recast data to .obj dump functions. 2009-12-09 15:45:10 +00:00
Mikko Mononen
480063229d Removed rcMarkReachableSpans(), added RC_LEDGE flag, made rcFilterLedgeSpans() to add RC_LEDGE flags instead of removing RC_WALKABLE flag. Voxel debugdraw colors voxels based on flags. Added debug draw interface. 2009-11-15 15:30:54 +00:00
Mikko Mononen
6de4d30705 Monster update which adds detail height meshes.
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
a7cb1f86e2 Detour: Commented DetourTileNavMesh API.
Demo: Fixed and improved few tile navmesh demo issues.
2009-07-13 12:06:04 +00:00