xfurry
dc0b0e9f7a
[Core] Fix logic error introduced in [cz2670] [cz2675]
2015-09-03 21:18:15 +01:00
Foereaper
75a7274f66
Removed SD2 database binding
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This is no longer needed as SD2 is part of the world database, we can also drop the sd2_version table from the world database
Removed a couple unused files
2015-08-27 19:44:11 +02:00
H0zen
a9afb386ff
Fix a small typo in previous commit.
2015-08-21 10:35:30 +03:00
H0zen
410f12d523
Clarify some logic in SpellMgr.cpp
2015-08-21 10:30:00 +03:00
H0zen
a3f607d773
Fix previous commit.
2015-08-20 13:38:01 +03:00
H0zen
8883347d98
Fix compiler warning.
2015-08-20 12:42:37 +03:00
Foereaper
b37de3b83e
Database revision refactor
2015-08-20 00:22:34 +02:00
Foereaper
025ca0692e
Movement changes
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Works slightly better than before, not perfect though
Thanks to TrinityCore, CMangos and OregonCore for references
2015-08-19 19:50:15 +02:00
Olion
fb53d397be
[Spells]Correct Heartbeat resist after my #39efe8c
2015-08-05 10:07:33 +03:00
cala
383924d7c0
[Core] Allow GAMEOBJECT_TYPE_GOOBER to start DBScripts on GO Use [cz2673]
2015-07-10 21:13:29 +01:00
cala
e601ebebb1
[Core] Small code clean-up [cz2672]
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* Remove duplicate block of code (probably coming from auto merge/backport)
2015-07-10 21:09:24 +01:00
evil-at-wow
d21d680b41
[Core] Fix spells with the target combination (TARGET_SCRIPT, TARGET_SELF). [cz2671]
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There are only four spells with this combination, all involved in a quest:
* Spell 11637, used by item 9364, for quest 2962.
* Spell 17048, used by item 12848, for quest 5127.
* Spell 22906, used by item 18488, for quest 7509.
* Spell 13982, used by item 11231, for quest 4024. [TBC and Classic only]
2015-07-10 20:57:24 +01:00
xfurry
310684e4a4
[Core] Allow dying creatures to deal damage when casting spells [cz2670]
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This will fix damage spells casts on creature death
2015-07-08 23:08:52 +01:00
evil-at-wow
eecafb280d
[Core] Minor code cleanup. [cz2668]
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* Fix a few spelling and grammar mistakes.
* Remove some pointless comments.
2015-07-08 22:42:05 +01:00
evil-at-wow
ffca823878
[Core] Fix a crash. Using format specifiers without matching values is a no-go and clean up. [z2667] [z2669]
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[z2667] Fix a crash. Using format specifiers without matching values is a no-go.
[z2669] GuidString already includes information like "Creature"
2015-07-08 22:25:51 +01:00
robinsch
5dc51349ed
[Core] Skip item SPELLTRIGGER_ON_USE at form change. [cz2665]
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This will fix auras casted from items with spell charges (spell 25211) disappearing on form change.
2015-07-08 21:59:13 +01:00
fgreinus
fa303fb829
[Core] Implement CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN [cz2664]
2015-07-08 21:47:03 +01:00
fgreinus
93c77682bf
[Core] Implement possibility to force enable/disable mmap-usage for specific creatures. [cz2663]
2015-07-07 22:46:42 +01:00
hallabro
be5ee32960
[Core] Fix stealthing animation for group members. [cz2662]
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Previously stealthed party members would go invisible for a brief moment
which causes some animation issues.
The stealthed players should be visible during transition for other group and raid members.
2015-07-07 22:24:48 +01:00
xfurry
d3ba1289c3
[Core] Override spell range for script target spells when not provided. [cz2661]
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This will fix all the spells which require script targets but have a RangeIndex 1.
2015-07-07 22:17:23 +01:00
xfurry
297e28044e
[Core] Make use of attribute SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY. [cz2660]
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This will allow all spells that have this attribute to be casted on targets
that are immune to certain types of damage or spells.
This involves mostly spells that are part of a script or event.
2015-07-07 22:12:04 +01:00
Krullgor
f74a6bdb60
[Core] Implement Inferno spell for Baron Geddon (classic version with TriggerSpell) [cz2659]
2015-07-07 22:07:56 +01:00
Evildead666
e251c79685
[Core] Enabled autopooling code and fixed quest 5203 as well as Troll Beserking and Stoneform Racial
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Enabled autopooling code again but this feature is switched off by default.
Quest 5203 Escape from Jaedenar should now be fully working, including equipment and name change of the npc, missing spawns have been added.
Added Script_command_change_entry, and corrected small mistakes in the code.
enable autopooling feature for testing purpose
script enhancement for quest 5203
Script command change entry
fix Troll Berserking
Fix spell stoneform racial
2015-07-07 10:04:12 +01:00
cabfever
39c231680d
Revert "Movement Fix"
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This reverts commit b3998f6ae16fe36967200023c233df7d55625bd8.
2015-05-31 16:49:51 +02:00
cabfever
b3998f6ae1
Movement Fix
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Fixed crazy movement
2015-05-31 16:09:45 +02:00
cabfever
ae4ba89b05
Instance Reset Fix
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After a crash or restart, dungeons and raids won’t be completely reset
anymore.
2015-05-31 16:08:43 +02:00
cabfever
e51b291761
Arena Master Quest Fix
2015-05-31 16:07:20 +02:00
Olion
8e6066a340
Cleanup: no more used after SD2 reactoring WorldTemplate stuff
2015-05-23 22:52:40 +03:00
zingzah
33c22e9905
[Spell] Classic Mistletoe Spell Fix
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Removes Handful of Snowflakes from Mistletoe options
2015-05-20 22:49:52 +01:00
patman64
496b98597f
[Core] Fix a client freeze caused by malformed paths (c2657)
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Avoid Classic client to freeze or crash upon recieving path with
zero offset between two points by preventing server to send such movement paths
2015-05-20 22:40:08 +01:00
Olion
51a5258ed0
Merge remote-tracking branch 'up/develop21' into develop21
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Conflicts:
src/shared/revision.h
2015-05-19 22:13:30 +03:00
Evildead666
a0a4324c47
fix for spell 24732 Bat Costume
2015-05-18 20:39:46 +02:00
Evildead666
e4bbedc09f
fix for last stand 1hp bug
2015-05-18 07:37:58 +02:00
Evildead666
79784aa877
fix typo
2015-05-17 23:20:30 +02:00
Olion
5a86a332eb
[Core] Fix NPC's running to the first waypoint
2015-05-17 20:17:26 +01:00
Evildead666
cd10e3463a
Merge pull request #19 from Evildead666/develop21
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correct spawn rules and configurability for new ore system
2015-05-17 19:59:15 +02:00
Olion
c23bb261bc
[Core]Spell attribute allowing heartbeart resist mechanic
2015-05-16 19:49:24 +03:00
Olion
70c1bf2816
Merge remote-tracking branch 'up/develop21' into develop21
2015-05-12 08:29:36 +03:00
Foereaper
1f35442a8c
Experimental movement lag fix
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This mostly fixes movement jitter and lag issues. Some lag can still be experienced, will look into this further at a later date.
Also fixed an issue with cmake 3.x, as well as proper indentation for warden opcode that I messed up during warden implementation.
2015-05-10 23:58:52 +02:00
Evildead666
a614458615
correct spawn rules and configurability for new ore system
2015-05-09 17:21:03 +02:00
Olion
2c0e0e8625
Merge remote-tracking branch 'up/develop21' into develop21
2015-05-07 11:19:22 +03:00
Antz
51ca512b61
Merge pull request #18 from Evildead666/develop21
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Develop21
2015-05-04 19:34:53 +01:00
Evildead666
99633ff791
fixing beast lore Aura
2015-05-04 16:27:29 +02:00
Olion
505ef87c12
[Warden] Support of several client builds
2015-04-25 15:34:04 +03:00
Olion
17e9a1cb99
[Warden] My guess to 5875 client methods
2015-04-20 00:01:18 +03:00
Olion
4df6a5c189
[Warden] DB log: correct check ID
2015-04-19 23:54:56 +03:00
Olion
f42a7b1fae
[SD2][915] Call Reset() after AI ctor; AT 522 script fix
2015-04-13 01:13:12 +03:00
Olion
31e2f79d8b
[Warden] Adding DB log, minor refactoring
2015-04-12 15:33:46 +03:00
Foereaper
5a5664131d
[Cleanup] Part 7
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Updated and streamlined CMake copyright header
All CMake files now follow the same structure
Todo: Possibly remove more unnecessary stuff, add some needed definitions and clean up more of the structure
2015-04-12 01:52:08 +02:00
Foereaper
6b095e39da
[Warden] General update
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Added Warden log file
Added very basic Mac support
Added separate config options for Win and OSX Warden scans
2015-04-12 00:09:12 +02:00