Mikko Mononen
6702143bc1
Fix for broken raycasts, changes how findNearestPoly works, slight API change
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- test case supports raycasts
- changes how findNearestPoly works directly over polygons
- API change: findNearestPoly has additional parameter
2014-02-11 20:32:00 +02:00
Mikko Mononen
bc964f9994
Fix for U-turn path case
2014-01-21 19:15:08 +02:00
Mikko Mononen
6469a99f11
Fixed item type in PolyRefArray from int to dtPolyRef
2014-01-19 15:32:09 +02:00
grahamboree
683acbb11c
Silenced double->float conversion warning.
2013-10-14 16:38:03 -04:00
grahamboree
b493e7e6f6
Added rcIngoreUnused which can be called to ignore unused parameters.
2013-10-14 16:32:20 -04:00
Mikko Mononen
15cd962073
Adjust result height for raycasting
2013-09-25 19:53:13 +02:00
Mikko Mononen
36a967ffcd
Fixed google code Issue 234
2013-09-17 21:10:14 +02:00
Mikko Mononen
943ce1b263
Fix0ring r347...
2012-10-21 16:21:47 +00:00
Mikko Mononen
4c6b604ca3
Trying to fix prunetool svn weirdness.
2012-10-21 15:51:58 +00:00
Mikko Mononen
30aed0538e
Added small area selection to prune tool.
2012-10-21 15:44:57 +00:00
Mikko Mononen
de6fd8c3ef
- use "cylinder distance" for nearest point in polygon
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- added option for findStraightPath() to append vertices at get edge crossings
- added scale parameter for .obj loader
2012-09-05 05:57:31 +00:00
Mikko Mononen
a02cc64e4b
- fixed issue 203
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- fixed debug draw for partial paths
2012-06-12 03:53:16 +00:00
Mikko Mononen
64802ecd0e
- Improved unconnected off-mesh connection debug draw
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- Fixed connecting off-mesh links which connect to the same tile x,y but different layer
- Fixed crash in navmehs query closestPointOnPolyInTile() when the poly is off-mesh connection
2012-06-12 03:28:43 +00:00
Mikko Mononen
d2b4b09e16
- Added rcOffsetPoly() helper function to expand polygon areas
2012-06-02 10:13:59 +00:00
Mikko Mononen
00edec6ffb
- dtCrowd API Changed!
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- finalizeSlicedFindPathPartial() returns best if no existing match found
- refactored crowd move requests
- removed adjustMoveTarget()
- added requestMoveVelocity() and resetMoveTarget()
- improved path replanning robustness
- added move visualization to crowd tool
2012-05-31 09:07:54 +00:00
Mikko Mononen
6aa8b1d989
Fix for missing tiles in navmesh.
2012-05-19 09:21:08 +00:00
Mikko Mononen
76e2dcfc6d
Fix for issue 197.
2012-04-01 10:07:21 +00:00
Mikko Mononen
cd3a68dd9b
Random polygon selection for Detour.
2012-02-27 07:17:51 +00:00
Mikko Mononen
e6b1d141d2
Fixed warnings when compiling with -Wshadow.
2012-02-22 17:25:46 +00:00
Mikko Mononen
98eee7e23a
Fix for tile cache merge polys, fix for temp obstacle handleUpdate() (call base class).
2012-02-07 16:04:08 +00:00
Mikko Mononen
336409d037
Added tool states, Crowd can be let run in the BG while changing mesh, Added off-mesh connection support for tile cache, Fixed tile cache area generation, Added debugdraw for tile cache build steps, Migrated to Xcode4.
2012-02-04 21:27:07 +00:00
Mikko Mononen
4748710177
Missign files from tile cache update.
2011-11-17 19:28:49 +00:00
Cameron hart
588d674c72
Made NavMeshPruneTool case consistent with other classes.
2011-10-03 19:38:24 +00:00
Mikko Mononen
54e0e86ff2
Added simple Detour navmesh flood fill and prune tool.
2011-09-11 11:08:55 +00:00
Mikko Mononen
751cf50af8
Sample_TileMesh::buildTileMesh() was returning false instead of 0.
2011-09-04 12:39:53 +00:00
Mikko Mononen
1b6ca5a94a
Fixed findStraightPath() to return partial results. Fixed main.cpp FPS throttling. Added initial support for path replanning in DetourCrowd.
2011-08-01 10:48:56 +00:00
Mikko Mononen
4ca8b91653
Updated win32 project.
2011-04-19 05:47:55 +00:00
Mikko Mononen
9902efc845
TileCache progress: Moved tile cache to Detour and made proper class for it. Better obstacles and tile layer management.
2011-04-16 07:57:50 +00:00
Mikko Mononen
76444aa747
- Updated win32 project
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- Fixed VC compile errors
2011-03-25 10:13:27 +00:00
Mikko Mononen
1de5e2f119
DETOUR API CHANGE!
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- Detour Navmesh supports layers
- Allow to disable Navmesh BV-tree
- Added DetourTileCache
- Cleaned up Recast layer code
- Moved portal edge detection to Recast
- Removed polymesh border offset
- Removed lean heighfield
2011-03-25 09:16:38 +00:00
Mikko Mononen
838d0657bd
Temp fix for neighbour rendering.
2011-03-15 07:31:52 +00:00
Mikko Mononen
4be11d07f8
Fixed bug in edge generation (also appears in regular side). Added portal edge detection. Adjusted layer related debug draw.
2011-03-11 20:22:22 +00:00
Mikko Mononen
b6a93f063a
Removed layer portals, added cons, which stores connectivity and portals. Layer heights is stored as bytes.
2011-03-11 15:12:15 +00:00
Mikko Mononen
9f2390e196
Added mipmaps to the grid texture. Removed obsolete SoloMeshTiled sample.
2011-03-06 16:00:04 +00:00
Mikko Mononen
e84d563bfe
Added boxmapped texturing to input mesh, helps visualize it better. Added polymesh generation for layered heighfields.
2011-03-06 15:40:33 +00:00
Mikko Mononen
6cb0413cc7
Layer progress: Fixed reg building with multiple areas. Added contour generation.
2011-03-06 08:26:55 +00:00
Mikko Mononen
ce6f2a52fc
Fixed mem leaks with layers. Added layer region generation test.
2011-02-27 20:39:17 +00:00
Mikko Mononen
f140c3962d
Heighfield Layer progress.
2011-02-26 15:05:21 +00:00
Mikko Mononen
d1dde08d35
Added delay to make sure the app does not hog all CPU.
2011-02-25 08:24:30 +00:00
Mikko Mononen
fdb4ad30f7
getPolyWallSegments can return both walls and portals. Added userData pointer to dtCrowdAgent.
2011-02-11 08:43:05 +00:00
Mikko Mononen
496ee57897
Added userData pointer for dtCrowdAgent.
2011-02-06 13:13:42 +00:00
Mikko Mononen
5b4f8b6047
Allow different obstacle avoidance parameters. Changed update flags to be per agent, not per crowd. Added optional separation to steering. Added UI to change obstacle avoidance quality.
2011-02-06 12:52:08 +00:00
Mikko Mononen
98e7390ba0
Fix for issue 155
2011-02-03 09:32:55 +00:00
Mikko Mononen
0ede4bca39
Fix for issue 156
2011-02-03 09:23:45 +00:00
Mikko Mononen
6271b40ae6
Updated VC project and fixed compile warnings.
2011-01-31 07:33:01 +00:00
Mikko Mononen
070d591aa8
Fixed tool update on temp obstacle sample.
2011-01-30 20:57:33 +00:00
Mikko Mononen
6c6a62e3b1
Replaced liblzf with fastlz.
2011-01-30 19:52:10 +00:00
Mikko Mononen
7f2696cbbf
First implementation of DetourCrowd off-mesh connection handling.
2011-01-30 17:11:20 +00:00
Mikko Mononen
e70a4664c9
Added multisampling. Moved obstacle avoidance to DetourCrowd.
2011-01-29 15:39:42 +00:00
Mikko Mononen
4a81213b3b
Refactored and cleaned up CrowdManager and moved it to DetourCrowd. Update tool UI layout, context sensitive help is now rendered as overlay.
2011-01-29 15:28:28 +00:00